MusGroups
A downloadable tool for Windows and Linux
A Tool built initially for simulating Republic Rising but is now useful for many use cases. It is especially useful for building games which are glorified spreadsheets. Currently the tool is very limited in use but I am continuing to work on it and will hope to deliver the following features soon:
- The ability to store and retrieve game data from the cloud using a connected account.
- Running games on dedicated servers for client users to connect to
- The ability to create and customize a client space with UI and graphical elements that interacts with the dedicated server
Hotfix Version 0.1.52:
Editor
- there is now a clear console button
- fixed errors not showing up in the console
- you now create new groups from the component menu
Components
- new unfinished character component
Logic
- new
Groups:runByName()
andGroups:runByVar()
to save you time - new
runLogic()
function which allows you to run any logic that is contained inThis
or any other group during the execution of the current logic.
Hotfix Version 0.1.51:
Editor
- There is now a component menu which allows the addition of components
- Groups now display their type below their name
- you can actually remove and re-add components now
- fixed a bug where you couldnt delete groups from the group menu
Whats new in MusGroups Version 0.1.5:
A large cumulative update which delivers the first step towards the shift to being multiplayer forward. Many new quality of life features paired with large architecture shifts are definitely gonna spice up the life of a MusGroups developer.
API
- removed the need to add
Graph
as a perameter in theGroups:searchByVar()
andGroups:searchByName()
functions. - added the
run()
function which runs the logic in the group whos instance is passed into the function. - turned off the
addLogic()
andremoveLogic()
functions for now. - logic in groups now only runs when called, creating a script to run groups from the timer is the new meta.
Editor
- You can now open logic directly from the inspector menu
Logic Editor
- you can now turn on baby mode (code completion)
Components
New
- New timer component runs code within itself based on the adjustable timer.
- laying the groundwork more complicated and visual components in the future.
Status | In development |
Category | Tool |
Platforms | Windows, Linux |
Author | Musthegreat |